Frame 0

Data

0 points
Mark only while the ball is flying freely: start after it has been released, and stop before it hits the floor or anything else. The first marked point is the origin. Up and right are positive.

Result

g
—m/s²
Mark at least 3 frames to fit a curve.

Position vs. time

Velocity vs. time

On the velocity graphs, each dot is the velocity between the marks just before and just after it. The line comes from the fitted curve.

How is g found from my data?

While the ball falls, gravity speeds it up at a constant rate. When acceleration is constant, position changes with time according to this equation:

y = y₀ + v₀t + ½at²

The app finds the curve y = At² + Bt + C that comes closest to all of your points. That's the line drawn on the graph. It picks A, B, and C so that the vertical gaps between the curve and your points, squared and added up, are as small as possible.

Matching the two equations term by term:

  • C matches y₀, the starting position. It comes out near 0 because your first mark is the origin.
  • B matches v₀, the ball's velocity at your first mark. It isn't 0 because you started marking after the ball was already falling.
  • A matches ½a. So the acceleration is a = 2A.